#ifndef LOADAREA_H_
#define LOADAREA_H_

#include "sceneObject.h"

class LoadArea : public SceneObject{
	public:
		LoadArea(const Cube& cube,const ObjectModelPtr& model);
		~LoadArea();

		void setModelMatrix();

		static std::string name(){
				return "loadArea";
		}
};

#endif /* LOADAREA_H_ */
